Dev Journal – Experiments with a depth camera

After ISEA 2019, I was particularly inspired by the way that depth cameras are being employed in creative practices. So, now that I’m back, I’ve started to play around with the ZED camera.


Ideally, I’d like to explore the possibility of using 2 or 3 ZED cameras to grab real-time point-clouds of both the VR participant and any other people within the installation space and bring that information into the After Dan Graham VR experience. There’s much work to be done, but I think it may be possible!

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