Using the Vive Input Utility for Unity, we managed to implement an additional 3 Vive trackers in order to track both feet and the waist of the user. Combined with the calibration provided through Final IK, the results are pretty great!
Using the Vive Input Utility for Unity, we managed to implement an additional 3 Vive trackers in order to track both feet and the waist of the user. Combined with the calibration provided through Final IK, the results are pretty great!